When is a speech and language interface a poor choice?

Introduction This post is in a series about computers, speech and language: Why are speech and language interfaces useful? What makes speech and language interfaces hard to create?  Part 1: Overview What makes speech and language interfaces hard to create?  Part 2: Speech What makes speech and language interfaces hard to create?  Part 3: Language … Continue reading When is a speech and language interface a poor choice?

What makes speech and language interfaces hard to create? Part 3: Language

Introduction This article follows on from a few about computers, speech and language: Why are speech and language interfaces useful? What makes speech and language interfaces hard to create?  Part 1: Overview What makes speech and language interfaces hard to create?  Part 2: Speech What makes speech and language interfaces hard to create?  Part 3: … Continue reading What makes speech and language interfaces hard to create? Part 3: Language

Why are speech or language interfaces useful?

This is the first article in a series about speech and language: Why are speech or language interfaces useful? What makes speech or language interfaces hard to create?  Part 1: Overview What makes speech or langauge interfaces hard to create?  Part 2: Speech What makes speech or language interfaces hard to create?  Part 3: Language … Continue reading Why are speech or language interfaces useful?

UX Design: Good out of bad

Jared Spool has an excellent technique for helping people of varied backgrounds work on improving user experience.  He starts off by deliberately pointing them in the wrong direction, gets them to enjoy themselves being nasty to their users, and then turns that into improvements.